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👉 Tamil:
Chinna pasanga romba neram mobile-la games, videos paathu time spend panraanga. Idhu fun-a irundhaalum, adhigama aanaal studies, focus, mattrum health-ku affect aagum.
Indha course, students-ku mobile use-ai purinjika, konjam control panna, mattrum nalla daily habits develop panna help pannum. Idhu romba simple ah, easy ah follow panna mudiyum, pressure illaama gradual change varum.
👉 English:
Young students spend a lot of time on mobile phones watching videos and playing games. While it is fun, too much usage can affect studies, focus, and health.
This course helps students understand their mobile usage, control it slowly, and develop good daily habits. It is designed in a simple and easy way so that students can follow it without pressure and see gradual improvement.
This course includes 2 modules, 8 lessons, and 1:15 hours of materials.
“Break Mobile Addiction – Phase 1” is designed for Grade 3–5 students to reduce mobile usage through simple awareness and small habit-building activities. With easy tasks and fun practice, students can gradually reduce their interest in excessive phone use.
“PHONE FRIEND AH? PROBLEM AH?” (FUN REALISATION DAY)
“CONTROL GAME” (FUN NO PHONE CHALLENGE)
“WAIT & WIN GAME” (CONTROL YOUR MIND)
“HIDE & WIN GAME” (KEEP PHONE AWAY)
“REPLACE & PLAY GAME” (CHANGE THE HABIT)
“RULES & WIN GAME” (BE THE BOSS)
“I AM THE BOSS!” (FINAL WIN DAY)
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