Break Mobile Addiction(School Grade 3-5)(PHASE 1)

Break Mobile Addiction(School Grade 3-5)(PHASE 1)

“Break Mobile Addiction – Phase 1” is designed for Grade 3–5 students to reduce mobile usage through simple awareness and small habit-building activities. With easy tasks and fun practice, students can gradually reduce their interest in excessive phone use.
18500 Students
8 Lectures
Karpom
Karpom

Admin

About This Course

👉 Tamil:

Chinna pasanga romba neram mobile-la games, videos paathu time spend panraanga. Idhu fun-a irundhaalum, adhigama aanaal studies, focus, mattrum health-ku affect aagum.

Indha course, students-ku mobile use-ai purinjika, konjam control panna, mattrum nalla daily habits develop panna help pannum. Idhu romba simple ah, easy ah follow panna mudiyum, pressure illaama gradual change varum.


👉 English:

Young students spend a lot of time on mobile phones watching videos and playing games. While it is fun, too much usage can affect studies, focus, and health.





This course helps students understand their mobile usage, control it slowly, and develop good daily habits. It is designed in a simple and easy way so that students can follow it without pressure and see gradual improvement.

Karpom
Karpom
78 Courses
1 Students
Karpom
Curriculum Overview

This course includes 2 modules, 8 lessons, and 1:15 hours of materials.

Introduction
1 Parts | 0:05 Hours
Introduction
Free

“Break Mobile Addiction – Phase 1” is designed for Grade 3–5 students to reduce mobile usage through simple awareness and small habit-building activities. With easy tasks and fun practice, students can gradually reduce their interest in excessive phone use.

Study Duration 5 Minutes
Attachments 0
7 Days Challenge
7 Parts | 1:10 Hours
DAY 1 – “PHONE FRIEND AH? PROBLEM AH?” (FUN REALISATION DAY)

“PHONE FRIEND AH? PROBLEM AH?” (FUN REALISATION DAY)

Study Duration 10 Minutes
Attachments 0
DAY 2 – “CONTROL GAME” (FUN NO PHONE CHALLENGE)

“CONTROL GAME” (FUN NO PHONE CHALLENGE)

Study Duration 10 Minutes
Attachments 0
DAY 3 – “WAIT & WIN GAME” (CONTROL YOUR MIND)

“WAIT & WIN GAME” (CONTROL YOUR MIND)

Study Duration 10 Minutes
Attachments 0
DAY 4 – “HIDE & WIN GAME” (KEEP PHONE AWAY)

“HIDE & WIN GAME” (KEEP PHONE AWAY)

Study Duration 10 Minutes
Attachments 0
DAY 5 – “REPLACE & PLAY GAME” (CHANGE THE HABIT)

“REPLACE & PLAY GAME” (CHANGE THE HABIT)

Study Duration 10 Minutes
Attachments 0
DAY 6 – “RULES & WIN GAME” (BE THE BOSS)

“RULES & WIN GAME” (BE THE BOSS)

Study Duration 10 Minutes
Attachments 0
DAY 7 – “I AM THE BOSS!” (FINAL WIN DAY)

“I AM THE BOSS!” (FINAL WIN DAY)

Study Duration 10 Minutes
Attachments 0
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Break Mobile Addiction(School Grade 3-5)(PHASE 1)
₹1,750

This Course Includes

Course Specifications

Sections
2
Lessons
8
Capacity
Unlimited
Duration
2:00 Hours
Students
18500
Access Duration
365 Days
Created Date
3/04/2026
Updated Date
18/04/2026
Karpom

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Break Mobile Addiction(School Grade 3-5)(PHASE 1)
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Break Mobile Addiction(School Grade 3-5)(PHASE 1)